Tag Archives: Second

SLim Pickings

SLim ViewerI just downloaded the new SLim Second Life client released by Linden Lab. So far I like what it does but theres a few things that I don’t like about it…

Pros

  • I like that I can contact friends in IM or be IMed by people when I am not logged in without using a webapp or other third party programs.
  • Voice is enabled

Cons

  • You need to download a first look client to be able to download your friends list.
  • If you want to IM someone in the SLim client, they need to have the actual SLim beta.
  • Unable to chat in public chat like you can with AjaxLife or similar programs.

/me understands that this is a beta and hopes it will be better. I’m sure as time progresses more functionality will be added to the SLim client. But so far I am enjoying it even if one person on my friends list only has the SLim client right now.

If theres one feature that needs to be added, I want a little popup that says X X is online at the bottom right side of the screen like some other applications do.

Donations

This is a kind of continuation post from my last blog post entitled The Greenies Problem. This entry is going to be about Donations.

If you ask me, it is entirely reasonable for any place in Second Life that offers an event to the public to have a donation / tip jar area for offering events or resources. When we look at something like the Greenies, they would likely make a lot more money from donations than charging an admission fee.

One example of an area in Second Life that offers free entertainment but gets donations is the Music scene. Every musician makes a good sum of money for doing the music and also the venues make money from it as well. The venues could easily say “You can’t get in without paying L$1000″ and in some cases they do when it is a big musician like Louis Volare.

Another place in Second Life that offers a service to residents is the Destination Station. Itazura recently added a tipjar for people to donate to. Again entirely acceptable because they make no money for promoting these places free of charge and is a hell of a lot better than any standard telehub.

Soon enough SLPN will be getting a donation jar as well and we have some cool stuff coming down the pipeline.

Harper Berseford made an interesting comment on my last blog post on the Greenies that I completely understand the point of view of.

“They have to insure the survival of their business so they can provide MORE content and pay the electric bill to keep the server running.”

Again, my argument has always been, If they people like it, they will be more than happy to donate. If I ever see a donation jar at a sim that is fun, helpful, informative, entertaining etc. then people will donate. Combine that with Merchandise (Greenies sells merchandise already!) then THEY will surely make money.

The Greenies Problem

I know this is old news but I feel like I had to write about this. A while ago on Podmafia we explored the Greenies sim which is an amazing build that all newbies and oldies should see. However they are now charging for entry into the sim, which in my opinion sucks.

OK L$99 doesn’t seem like a lot of money, but to a newbie that’s like L$1,000,000. When a newbie joins Second Life it can be a daunting experience and I think it is important to let them know about the good stuff quick so they can understand what is cool and possible about the virtual world.

What I’m trying to say is that Second Life builds when its a public place that you want people to visit should not be blocked off at all. The only times something should really be blocked off is a residential area or if someone has been banned.

When you think about the Internet  you get websites that need to be paid to gain entries to certain areas, most of which never really work out well. Second Life is entirely the same, people expect to visit somewhere and be able to explore it for free. Sure there’s a cost attached to it for the service provider but they can make money other ways like Donation kiosks that can help facilitate the venue or merchandise.

I’m sure that Rezzable is making some money from the Greenies but to be honest I think they are already successful enough to not need to offer a charge for admission. I’m sure events like the Hair Fair make them money and the Greenies has always seemed to me like a good promotion of what Rezzable does.

Basically, charging for admission in my mind is a stupid idea and if people start copying the idea then it will negatively impact Second Life.

I am sure most of what I said has been said before but I don’t care because this is my opinion that has been badly written. Also thanks to Dakota Blackmountain for pointing out a typo :)

Whats your Second Life?

I am currently listening to SL Under the Radar’s part 2 of The Toilet Bowl and it got me thinking, what on earth is Second Life to people. What is it that they do?

Me?

I am an evil tyrant who wants to wage nuclear war on Nowhereville who is secretly an evil timelord.

Why?

I love Doctor Who and thats why I am an evil timelord. The nuclear war thing is because I am scared of Nuclear War.  I used to have regular nightmares about Nuclear War but for some reason, since I started playing around with nukes in Second Life it sort of eased my fears and I haven’t had a nightmare about it in a long freaking time.

Thats a sort of insight to why Warf is Warf. What about you? Do you do anything wacky that you wouldn’t do in Real Life that you do in your Second Life? Is this post entirely pointless to you?

Getting Somewhere…

For over a year I have been using an open-source piece of software called OpenSim which is a reverse engineered Second Life simulator. (If you don’t know what a simulator is, it is the thing that gives you land and prims and all that happy stuff). Ever since it was released I have always felt that those servers would one day interact with the Agni grid.

Another thing that I love about the OpenSim project is the ability to run your own simulator locally. This is great for a variety of reasons. Testing scripts outside of Second Life, Building Practice, Tutorials etc. I basically love OpenSim. There are a few problems with it i’ll admit. It is still unfinished in terms of physics, inventory and usability but this will all be ironed out in the future.

So, recently the main grid was able to connect to an OpenSim server, which of course excited the hell out of me. Then this happened to appear in my feed reader. Open Grid may still be in it’s early days but it is something that makes me excited for the virtual worlds. This obviously opens up so many possibilities such as independantly run servers.

I will continue to keep watching the space and finding out what happens with OpenSim because whatever it will bring. It will be a good thing for all.

Not long now…

… I hope …

In case you aren’t aware, for about 10 weeks my main machine which could handle Windlight well went out of action. At first we thought it was the Motherboard that was bricked so we sent it off with the warranty and then found out that it was not the case. So then we discovered it was really the graphics card that was to blame for the problems. Assuming that everything else is fine I should have the machine back very soon and enjoying Second Life like I should have. It’s annoyed me to no end because I wanted to fully experience things like SL5B and the Relay for Life.

So while I was in the downtime I managed to get my old computer up and running again. During the downtime some things went wrong with the machine. But it gave me a chance to experience Second Life from the older hardwares perspective. It intrested me because I always hear people with low end machines complaining that their machines are unbearably slow and get 1fps. It makes me think, what exactly are they putting the Settings at with the viewer. Case and Point this screen capture of my settings, hardware and frames per second.

Backup Machine Specs

This machine right here is about 4 or 5 years old now. Yet I seem to be getting 17fps on this low hardware. The only problems I get sometimes is that the machine will hang for a few seconds. But that is down to the machine having 512 MB of memory. Now I understand that some people having laptops and they really do suck for Second Life if they are cheap laptops but the fact is if you buy one of those cheap laptops you are shooting yourself in the foot for any 3D application. I know because I got one for the laptop and yes it sucks big time. I wonder what other people with older hardware get when they are on Second Life. If you read this blog let me know in the comments.

Microsoft + OpenSim?

OK, so I heard something about Microsoft and OpenSim over the weekend but I didn’t really look into it. Then I saw Radar blogged something about it and since he’s a Mac user and it mentions Microsoft I decided to take a look at it and learn about this whole Microsoft thing.

Apparently Microsoft (And I quote from Mixed Realities) say:

Zain Naboulsi, a “developer/evangelist” at Microsoft looking closely at OpenSim, told the Reuters bureau in Second Life that the company seeks to integrate at least three of its free services into the evolving open source package:

  • coding tool C Sharp Express;
  • SQL server express, Microsoft’s database platform to handle OpenSim’s inventory calls;
  • Windows Live ID, a identity-management tool.

OK, So C Sharp Express coding for Open Sim…good I guess
SQL Server Express for Open Sim Inventory calls…good I guess
Windows Live ID management….nope not good.

Why do I think Windows Live ID for Open Sim isn’t the greatest idea for Identity Management? Because it isn’t something I would want. I would much rather prefer something like Open ID. Maybe I am wrong on this opinion but because Open Sim is open, I’d rather it use something like Open ID for the interoperability between servers.

Am I wrong in thinking this? Is Windows Live ID all that bad?

If I am wrong then it may go back to the days when I used to use the .net passport system which I hated but had to use and it drove me nuts.

Biography

Currently…
I am Stuart Warf. An avatar who was born on the 2nd of May 2006 in Second Life. My avatar is an evil timelord who’s TARDIS was left stranded in this world remaining in the current timeline until I can escape this virtual world (In case you don’t know, Heres a Doctor Who Wikipedia Page). My hobbies include Physical Prim tricks, building and podcasting. I currently live at Podcast Island where the SLPN Studios lie.

A Brief History of Stuart Warf
I originally joined Second Life in 2006 when alot of the podcasting community discovered Second Life and thought that it had amazing potential, which they were correct but failed to see it and left when the eighties has-been left. During 2006 I, along with Gomem Desoto, formed a group called The Podmafia (the actual group name is The Pod Mafia), which later in August - September had 5 episodes of a podcast called The Podmafia Podcast, which originally was aimed at going around places in Second Life and teaching the masses about podcasting.

Then came 2007. In the early beginning I was partnered but that soon ended. So became my life of living. For a month I resided in SoHo, but for some reason I just didn’t like renting there. So I left but still hung out to see the crazy and wacky stuff going on there. It was around this time when I temporarily brought back The Podmafia Podcast for 3 episodes. Then came Life, Living in Nowhereville. From around March until August I rented land under Madison Carnot while hosting the Take it or Leave it at Nowhereville. This however stopped for me when Take it or Leave it ended. But that was short lived when Crap Mariner injected new life into Nowhereville shortly after the Second Life Woodstock event that took place in the Five Islands. During August Podmafia Podcast came back after troubled times and stayed strong with Yxes Delacroix as host. I re-rented at Nowhereville under Crap Mariner and continued to live there.

So in comes 2008, When I launched SLPN, a network dedicated to podcasts for the metaverse. During the year I continued to work on SLPN by bringing in new shows and new challenges such as live podcasting in Second Life. Up until July 2008 I had continued to live at Nowhereville. However after some thinking and a polite request I decided to leave Nowhereville and move to Podcast Island…

That’s the story so far…

Last Updated on the 18th of July 2008

SL on Xbox?

Earlier this week I came across this blog entry by Dusan Writer which talks about a placeholder found on the official Second Life website at the URL - http://search.secondlife.com/.

placeholder page for XBOX, PS3, and iPhone versions of client when they launch next real soon now

However if you visit the site now it says

placeholder for search

So, what’s the deal? Well here’s what I think what happened

  1. LL is working on an XBOX 360, PS3 and iPhone version of Second Life and someone in the departments placed the wrong placeholder at the URL instead of a placeholder for an offline search engine for Second Life
  2. A PR Stunt
  3. An employee who was bored and decided to have some fun without realising that it would be noticed

However if LL is working on a client for the Xbox, PS3 and iPhone then I will be happy for two reasons. I Have an Xbox AND an iPod touch. For those who don’t know the iPhone/iPod touch has the same operating system and hardware (minus the phone, camera and soon to be GPS) meaning it would work on the iPod as well.

On the Xbox and PS3 you can talk via a microphone or keyboard (at least on the 360 you can). Also the whole Flycam features that are coming soon could in theory work well with Second Life. Not to mention that they are dedicated systems for gaming making Second Life be smooth and free of system lag (sim lag will probably still occur).

Although this may never happen I think it would be awesome if it did. Here’s to hoping that the almighty lindens are working on it :)

What the Plurk?

Since Yxes wrote a post about Plurk…I will too.

Plurk is a Twitter-like webapp that in my opinion is brilliant. Why do I like Plurk so much that I have mentioned it on Podmafia two times and blogging about it now? It’s because Plurk is simply better than Twitter.

To me Twitter is a chaotic mess that you can’t really catchup on without going through pages and pages of tweets and adding people more and more to see what was replied to and by who. Not to mention that it is intertwined with the Fail Whale.

Plurk makes it easier for me to catchup on what’s been happening with people and also to read the threads of conversations. It also seems to be a good way of getting traffic fast. Case and Point, Yesterday I was flying around Second Life when I got an IM asking if I wanted to try out the PlurkHUD. Since I am a sucker for BETA I tried it out and gave my location away with the tool. Then GoSpeed turned up and GoSpeed told people where she was. After a while a whole crowd of people came and was just having fun and while Plurk is currently small in size of community it is seemingly quicker to get traffic.

Am I a plurk fanboy? Yes. Do I think people should leave Twitter. Yes. Will it happen. I don’t know.

But if you want to add me…well add me!