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	<title>Comments for Stuart Warf</title>
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	<link>http://stuartwarf.com</link>
	<description>Virtual Worlds and Virtual Thoughts</description>
	<lastBuildDate>Sun, 19 Jul 2009 02:38:14 -0500</lastBuildDate>
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		<title>Comment on That&#8217;s My Opinion #1 by Dale Innis</title>
		<link>http://stuartwarf.com/2009/07/thats-my-opinion-1/comment-page-1/#comment-3420</link>
		<dc:creator>Dale Innis</dc:creator>
		<pubDate>Sun, 19 Jul 2009 02:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/2009/07/thats-my-opinion-1/#comment-3420</guid>
		<description>Woot, hi!  I even listened to the entire thing.  :)  Well, it was only three minutes long so I guess I can&#039;t really brag.

But, see, if it was *text* I could like read it over again, and even quote from it and stuff, whereas to listen to it again I&#039;d have to like drag the slider around and try to find the right place and try again and again to catch just what that word was, and...

You&#039;re entirely right I&#039;ve never really given podcasting a chance.  Well, that is, I&#039;ve given it a chance lots of times, in the sense of listening to a podcast until I got bored and switched off to do something else more interesting, which is usually less than five minutes (often less than thirty seconds) in.  But I haven&#039;t given it a chance in terms of *forcing myself to listen to podcasts despite the fact that I&#039;m bored to tears and want to claw my own ears off rather than continue.*

This is because I am Not Worthy.  :)

On the Big Coronaverse Discussion, though, you sort of tailed off toward the end, and I&#039;m not sure what activity of mine you&#039;re objecting to.  You seemed to be saying that the podcast is just your prerogative, and not for anyone else to have an opinion about.

But then, I mean, why do you have all these &quot;Comment&quot; things on your weblog pages an&#039; all?

heehee

Annoyingly (and in text),
Dale</description>
		<content:encoded><![CDATA[<p>Woot, hi!  I even listened to the entire thing.  <img src='http://stuartwarf.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Well, it was only three minutes long so I guess I can&#8217;t really brag.</p>
<p>But, see, if it was *text* I could like read it over again, and even quote from it and stuff, whereas to listen to it again I&#8217;d have to like drag the slider around and try to find the right place and try again and again to catch just what that word was, and&#8230;</p>
<p>You&#8217;re entirely right I&#8217;ve never really given podcasting a chance.  Well, that is, I&#8217;ve given it a chance lots of times, in the sense of listening to a podcast until I got bored and switched off to do something else more interesting, which is usually less than five minutes (often less than thirty seconds) in.  But I haven&#8217;t given it a chance in terms of *forcing myself to listen to podcasts despite the fact that I&#8217;m bored to tears and want to claw my own ears off rather than continue.*</p>
<p>This is because I am Not Worthy.  <img src='http://stuartwarf.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>On the Big Coronaverse Discussion, though, you sort of tailed off toward the end, and I&#8217;m not sure what activity of mine you&#8217;re objecting to.  You seemed to be saying that the podcast is just your prerogative, and not for anyone else to have an opinion about.</p>
<p>But then, I mean, why do you have all these &#8220;Comment&#8221; things on your weblog pages an&#8217; all?</p>
<p>heehee</p>
<p>Annoyingly (and in text),<br />
Dale</p>
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	<item>
		<title>Comment on Meta News Xtra! by Bob Bunderfeld</title>
		<link>http://stuartwarf.com/2009/06/meta-news-xtra/comment-page-1/#comment-2558</link>
		<dc:creator>Bob Bunderfeld</dc:creator>
		<pubDate>Sat, 27 Jun 2009 21:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=477#comment-2558</guid>
		<description>You are KIDDING ME; right?

WTH is going on down under?  I mean, I would expect this out of the United States, only because our Politicians are so F***** UP; I had no idea that the Aussies were dealing with their own idiots.

I can&#039;t believe that the Aussie version of the Supreme Court would let something like this stand.  Let&#039;s not forget that just last year the Aussie Govt was trying to enact a Filtering Law as well and that got tossed after very large protests from their citizens; perhaps this will have the same outcome.  One could only hope.</description>
		<content:encoded><![CDATA[<p>You are KIDDING ME; right?</p>
<p>WTH is going on down under?  I mean, I would expect this out of the United States, only because our Politicians are so F***** UP; I had no idea that the Aussies were dealing with their own idiots.</p>
<p>I can&#8217;t believe that the Aussie version of the Supreme Court would let something like this stand.  Let&#8217;s not forget that just last year the Aussie Govt was trying to enact a Filtering Law as well and that got tossed after very large protests from their citizens; perhaps this will have the same outcome.  One could only hope.</p>
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		<title>Comment on 3 Years Ago&#8230; by 3 Years ago&#8230; &#171; Dedric Mauriac</title>
		<link>http://stuartwarf.com/2009/05/3-years-ago/comment-page-1/#comment-2092</link>
		<dc:creator>3 Years ago&#8230; &#171; Dedric Mauriac</dc:creator>
		<pubDate>Wed, 06 May 2009 23:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=423#comment-2092</guid>
		<description>[...] Years&#160;ago&#8230;  I was reading about Stuart Warf&#8217;s rezday post now that he is 3 years old. I was starting to add my memories of the grid three years ago and [...]</description>
		<content:encoded><![CDATA[<p>[...] Years&nbsp;ago&#8230;  I was reading about Stuart Warf&#8217;s rezday post now that he is 3 years old. I was starting to add my memories of the grid three years ago and [...]</p>
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	<item>
		<title>Comment on 3 Years Ago&#8230; by Dedric Mauriac</title>
		<link>http://stuartwarf.com/2009/05/3-years-ago/comment-page-1/#comment-2091</link>
		<dc:creator>Dedric Mauriac</dc:creator>
		<pubDate>Wed, 06 May 2009 23:09:43 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=423#comment-2091</guid>
		<description>3 years ago ... it was more like the servers would break on Friday night or the weekend and wouldn&#039;t be repaired until Monday. Sims would go down and not come up without linden intervention. Think &quot;Relay for Life&quot; as the main event happens on weekends with a track that covers multiple sims. People would just wait for hours hoping the sim would come back up so they could walk. Large amounts of content rezzed on sims would disappear (rarely) for unknown reasons. Logging in would reveal that inventory was missing when it wasn&#039;t. Grid attacks were so destructive that the Lindens would have to disable scripts grid-wide until a resolution could be found. Push attacks occured so often that the best advice was to sit down to avoid the effect. You couldn&#039;t change clothes or attachments while setting down. Weekly die-in parties would occur every wednesday. A grid-wide rolling restart would take a couple of hours, successively. Meaning you could track which sim was next to go down by looking at the ones that were currently offline (red). Sometimes there were multiple patches within the same day. The lindens would have regular town hall meetings and encourage people to give input via skype and/or text. Teleport hubs were removed, thus causing value of nearby property to decrease drastically and the prediction of boxes all over the mainland to create enclosed environments. People avoided groups of green dots on mini-maps to avoid lag. Now people gravitate towards them. Bad geometry wiki was the place to go for scripting advice, but then was taken offline and moved to various websites. Now we have the wiki back and its for more than just scripting ( http://secondlife.com/badgeo ). Hamlet Au was Hamlet Linden and would have yearly events to walk accross the mainland. Today it&#039;s just a little to big to walk the distance. Promises of havok upgrade was a joke for many years. Dazzle and Windlight didn&#039;t exist. Linked prims (joints) still existed (but buggy) and were primarily used for windchimes, revolving doors, and tire swings. People often knew their neighbors on a more personal level when living in the same sim on the mainland. First time land buyers could purchase a 512 sq. m. partcel for 512 L$. The weekly income for premium accounts was 500 L$ (mine still is) and basic accounts got 50 L$ as long as they logged in within the past week. Money trees were a great way to drive in traffic. The lindens paid dwelling bonuses (L$) based on the amount of traffic generated each week. The rating system was phased out since the lindens stopped paying for people to be rated high due to abuse. Flexies, Megaprims didn&#039;t exist. Glow pre existed as &quot;bloom&quot;, but worked in a different way with fullbright objects. Lights existed a bit differently (on or off along with fullbright and based on prim color) but often caused crashes. People were just starting to figure out how to hack the clients god-mode to track where anyone was on the map. If you were friends with people, you couldn&#039;t hide your location on the map back then either. Groups were limited to just 10. Snapshots sent via email would also appear on the main second life web page. The windows client still had a video recorder built into it to make uncompressed AVI movies. You were limited to 10 votes to put on issues that you felt need to be addressed. You could move your vote to other issues. A police blotter gave generic information about social griefing on the grid. The price of a private sim was 1000 US$ and 195/month. The color/texture picker didn&#039;t exist 3 years ago. The list just goes on...</description>
		<content:encoded><![CDATA[<p>3 years ago &#8230; it was more like the servers would break on Friday night or the weekend and wouldn&#8217;t be repaired until Monday. Sims would go down and not come up without linden intervention. Think &#8220;Relay for Life&#8221; as the main event happens on weekends with a track that covers multiple sims. People would just wait for hours hoping the sim would come back up so they could walk. Large amounts of content rezzed on sims would disappear (rarely) for unknown reasons. Logging in would reveal that inventory was missing when it wasn&#8217;t. Grid attacks were so destructive that the Lindens would have to disable scripts grid-wide until a resolution could be found. Push attacks occured so often that the best advice was to sit down to avoid the effect. You couldn&#8217;t change clothes or attachments while setting down. Weekly die-in parties would occur every wednesday. A grid-wide rolling restart would take a couple of hours, successively. Meaning you could track which sim was next to go down by looking at the ones that were currently offline (red). Sometimes there were multiple patches within the same day. The lindens would have regular town hall meetings and encourage people to give input via skype and/or text. Teleport hubs were removed, thus causing value of nearby property to decrease drastically and the prediction of boxes all over the mainland to create enclosed environments. People avoided groups of green dots on mini-maps to avoid lag. Now people gravitate towards them. Bad geometry wiki was the place to go for scripting advice, but then was taken offline and moved to various websites. Now we have the wiki back and its for more than just scripting ( <a href="http://secondlife.com/badgeo" rel="nofollow">http://secondlife.com/badgeo</a> ). Hamlet Au was Hamlet Linden and would have yearly events to walk accross the mainland. Today it&#8217;s just a little to big to walk the distance. Promises of havok upgrade was a joke for many years. Dazzle and Windlight didn&#8217;t exist. Linked prims (joints) still existed (but buggy) and were primarily used for windchimes, revolving doors, and tire swings. People often knew their neighbors on a more personal level when living in the same sim on the mainland. First time land buyers could purchase a 512 sq. m. partcel for 512 L$. The weekly income for premium accounts was 500 L$ (mine still is) and basic accounts got 50 L$ as long as they logged in within the past week. Money trees were a great way to drive in traffic. The lindens paid dwelling bonuses (L$) based on the amount of traffic generated each week. The rating system was phased out since the lindens stopped paying for people to be rated high due to abuse. Flexies, Megaprims didn&#8217;t exist. Glow pre existed as &#8220;bloom&#8221;, but worked in a different way with fullbright objects. Lights existed a bit differently (on or off along with fullbright and based on prim color) but often caused crashes. People were just starting to figure out how to hack the clients god-mode to track where anyone was on the map. If you were friends with people, you couldn&#8217;t hide your location on the map back then either. Groups were limited to just 10. Snapshots sent via email would also appear on the main second life web page. The windows client still had a video recorder built into it to make uncompressed AVI movies. You were limited to 10 votes to put on issues that you felt need to be addressed. You could move your vote to other issues. A police blotter gave generic information about social griefing on the grid. The price of a private sim was 1000 US$ and 195/month. The color/texture picker didn&#8217;t exist 3 years ago. The list just goes on&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on 3 Years Ago&#8230; by Isle Lunasea</title>
		<link>http://stuartwarf.com/2009/05/3-years-ago/comment-page-1/#comment-1991</link>
		<dc:creator>Isle Lunasea</dc:creator>
		<pubDate>Sat, 02 May 2009 12:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=423#comment-1991</guid>
		<description>Happy Rezzday :)</description>
		<content:encoded><![CDATA[<p>Happy Rezzday <img src='http://stuartwarf.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on 3 Years Ago&#8230; by radar</title>
		<link>http://stuartwarf.com/2009/05/3-years-ago/comment-page-1/#comment-1989</link>
		<dc:creator>radar</dc:creator>
		<pubDate>Sat, 02 May 2009 11:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=423#comment-1989</guid>
		<description>Also 3 years ago you couldn&#039;t skip across the island your house is on and see my flying pig and mole.  I can&#039;t imagine living in such barbaric times.

Happy rezzday! When you&#039;re old enough to shave, let us know!!</description>
		<content:encoded><![CDATA[<p>Also 3 years ago you couldn&#8217;t skip across the island your house is on and see my flying pig and mole.  I can&#8217;t imagine living in such barbaric times.</p>
<p>Happy rezzday! When you&#8217;re old enough to shave, let us know!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on General Observation #1 by radar</title>
		<link>http://stuartwarf.com/2009/04/general-observation-1/comment-page-1/#comment-1772</link>
		<dc:creator>radar</dc:creator>
		<pubDate>Sat, 25 Apr 2009 21:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=429#comment-1772</guid>
		<description>couldn&#039;t agree more on the RSS thing, i get so tired of people acting surprised about rolling restarts or something or what the status of an outage is and they never even think to check the status blog. IT&#039;S THERE SO YOU ALL HAVE A CENTRAL PLACE TO GO TO, DIMWITS!!

i feel better, but only slightly.</description>
		<content:encoded><![CDATA[<p>couldn&#8217;t agree more on the RSS thing, i get so tired of people acting surprised about rolling restarts or something or what the status of an outage is and they never even think to check the status blog. IT&#8217;S THERE SO YOU ALL HAVE A CENTRAL PLACE TO GO TO, DIMWITS!!</p>
<p>i feel better, but only slightly.</p>
]]></content:encoded>
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	<item>
		<title>Comment on General Observation #1 by Isle Lunasea</title>
		<link>http://stuartwarf.com/2009/04/general-observation-1/comment-page-1/#comment-1761</link>
		<dc:creator>Isle Lunasea</dc:creator>
		<pubDate>Sat, 25 Apr 2009 14:08:41 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=429#comment-1761</guid>
		<description>Ohhh need more coffee, way too many commas.</description>
		<content:encoded><![CDATA[<p>Ohhh need more coffee, way too many commas.</p>
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		<title>Comment on General Observation #1 by Isle Lunasea</title>
		<link>http://stuartwarf.com/2009/04/general-observation-1/comment-page-1/#comment-1760</link>
		<dc:creator>Isle Lunasea</dc:creator>
		<pubDate>Sat, 25 Apr 2009 14:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=429#comment-1760</guid>
		<description>I think about that every time I see a great login screen.  I know the shots are random,  but even if they had the sim name, so we could hit it up in search, that would be helpful, and only require the minimum effort in modifying the pics.</description>
		<content:encoded><![CDATA[<p>I think about that every time I see a great login screen.  I know the shots are random,  but even if they had the sim name, so we could hit it up in search, that would be helpful, and only require the minimum effort in modifying the pics.</p>
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		<title>Comment on General Observation #1 by Crap Mariner</title>
		<link>http://stuartwarf.com/2009/04/general-observation-1/comment-page-1/#comment-1757</link>
		<dc:creator>Crap Mariner</dc:creator>
		<pubDate>Sat, 25 Apr 2009 13:19:40 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=429#comment-1757</guid>
		<description>Agreed on the SLURL for the locations. I @torley-ed it on Twitter before.

-ls/cm</description>
		<content:encoded><![CDATA[<p>Agreed on the SLURL for the locations. I @torley-ed it on Twitter before.</p>
<p>-ls/cm</p>
]]></content:encoded>
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		<title>Comment on The All New StuartWarf.com by Sougent Harrop</title>
		<link>http://stuartwarf.com/2009/03/the-all-new-stuartwarfcom/comment-page-1/#comment-896</link>
		<dc:creator>Sougent Harrop</dc:creator>
		<pubDate>Sat, 07 Mar 2009 17:26:40 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=399#comment-896</guid>
		<description>Nice look, but a bit narrow, you might tweak it a bit to make it spread out since you don&#039;t have sidebars taking up that additional space.</description>
		<content:encoded><![CDATA[<p>Nice look, but a bit narrow, you might tweak it a bit to make it spread out since you don&#8217;t have sidebars taking up that additional space.</p>
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		<title>Comment on Radar is Right&#8230; by radar</title>
		<link>http://stuartwarf.com/2009/01/radar-is-right/comment-page-1/#comment-817</link>
		<dc:creator>radar</dc:creator>
		<pubDate>Tue, 20 Jan 2009 07:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=395#comment-817</guid>
		<description>In the case of twitter, I honestly think more of the issue was Ruby on Rails than MySQL, but of course I&#039;m just guessing. RoR is another wildly in vogue web technology that doesn&#039;t seem to scale well compared to asp.net or even good old fashioned LAMP stacks.</description>
		<content:encoded><![CDATA[<p>In the case of twitter, I honestly think more of the issue was Ruby on Rails than MySQL, but of course I&#8217;m just guessing. RoR is another wildly in vogue web technology that doesn&#8217;t seem to scale well compared to asp.net or even good old fashioned LAMP stacks.</p>
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		<title>Comment on What a Pickle by Stuart Warf</title>
		<link>http://stuartwarf.com/2008/12/what-a-pickle/comment-page-1/#comment-808</link>
		<dc:creator>Stuart Warf</dc:creator>
		<pubDate>Thu, 18 Dec 2008 23:13:36 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=362#comment-808</guid>
		<description>So far not many builds have been taken down. The only thing thats gone already is the 7th Son Water Tower as Itazura was sort of plotting out whats gonna happen with the new look PI.

But most people shouldn&#039;t take down their stuff immediately and wait for a week or two.

Oh and erm...Happy Rezday (/me didn&#039;t know)</description>
		<content:encoded><![CDATA[<p>So far not many builds have been taken down. The only thing thats gone already is the 7th Son Water Tower as Itazura was sort of plotting out whats gonna happen with the new look PI.</p>
<p>But most people shouldn&#8217;t take down their stuff immediately and wait for a week or two.</p>
<p>Oh and erm&#8230;Happy Rezday (/me didn&#8217;t know)</p>
]]></content:encoded>
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	<item>
		<title>Comment on What a Pickle by nika dreamscape</title>
		<link>http://stuartwarf.com/2008/12/what-a-pickle/comment-page-1/#comment-807</link>
		<dc:creator>nika dreamscape</dc:creator>
		<pubDate>Thu, 18 Dec 2008 23:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=362#comment-807</guid>
		<description>PLEASE tell people not to take down any builds until after tonight!!!!!!!!!!! I want to take pictures before anything is moved or goes away! I have no access to SL or Plurk for the next 2 hours, I am unable to plurk or ask people like Radar, Gary, Itazura or yourself not to take down any builds, Its very important to me to take 1 million pictures before this goes. I&#039;m very upset :( Please IM/drop notecards/plurk and ask people ti give me til tonight :( 

on my rezday too :&#039;(</description>
		<content:encoded><![CDATA[<p>PLEASE tell people not to take down any builds until after tonight!!!!!!!!!!! I want to take pictures before anything is moved or goes away! I have no access to SL or Plurk for the next 2 hours, I am unable to plurk or ask people like Radar, Gary, Itazura or yourself not to take down any builds, Its very important to me to take 1 million pictures before this goes. I&#8217;m very upset <img src='http://stuartwarf.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Please IM/drop notecards/plurk and ask people ti give me til tonight <img src='http://stuartwarf.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  </p>
<p>on my rezday too :&#8217;(</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Podcasting by Eliyahou Lorefield</title>
		<link>http://stuartwarf.com/about-me/podcasting/comment-page-1/#comment-806</link>
		<dc:creator>Eliyahou Lorefield</dc:creator>
		<pubDate>Tue, 16 Dec 2008 06:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/podcasting/#comment-806</guid>
		<description>I stand corrected.  The links work.  Thanks!</description>
		<content:encoded><![CDATA[<p>I stand corrected.  The links work.  Thanks!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Podcasting by Eliyahou Lorefield</title>
		<link>http://stuartwarf.com/about-me/podcasting/comment-page-1/#comment-805</link>
		<dc:creator>Eliyahou Lorefield</dc:creator>
		<pubDate>Sun, 14 Dec 2008 17:01:21 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/podcasting/#comment-805</guid>
		<description>Hey Stuart,

I would love to see your first two episodes of Building with Warf, as I just began building in SL today.  Are you aware that the links for download are broken?  Is there any way I can obtain those?

Cheers,
Eliyahou</description>
		<content:encoded><![CDATA[<p>Hey Stuart,</p>
<p>I would love to see your first two episodes of Building with Warf, as I just began building in SL today.  Are you aware that the links for download are broken?  Is there any way I can obtain those?</p>
<p>Cheers,<br />
Eliyahou</p>
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	</item>
	<item>
		<title>Comment on Mix n Matched? by Reading Radar &#187; Sign Up, Disappear</title>
		<link>http://stuartwarf.com/2008/11/mix-n-matched/comment-page-1/#comment-769</link>
		<dc:creator>Reading Radar &#187; Sign Up, Disappear</dc:creator>
		<pubDate>Sun, 16 Nov 2008 13:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=354#comment-769</guid>
		<description>[...] why Stuart and I never got our posts from Meara, who was assigned to send us something&#8230; saw this comment from Quaintly on Stuart&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] why Stuart and I never got our posts from Meara, who was assigned to send us something&#8230; saw this comment from Quaintly on Stuart&#8217;s [...]</p>
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	<item>
		<title>Comment on Mix n Matched? by Quaintly Tuqiri</title>
		<link>http://stuartwarf.com/2008/11/mix-n-matched/comment-page-1/#comment-758</link>
		<dc:creator>Quaintly Tuqiri</dc:creator>
		<pubDate>Fri, 14 Nov 2008 06:52:12 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=354#comment-758</guid>
		<description>On Monday, Meara posted on her personal blog (mearadeschanel.blogspot.com) that she would be taking a break from SL. I guess it could extend to not checking her SL email as well, or writing SL stuff &amp; posting on SL blogs. I know she didn&#039;t submit her other post to Radar either and didn&#039;t publish the posts she received on either of her blogs (Ann Otoole ended up posting her own Mix &#039;N Match post on her own blog because of this). Perhaps you could contact Wildstar Beaumont? I think he might need a host as Meara didn&#039;t put up his post either.</description>
		<content:encoded><![CDATA[<p>On Monday, Meara posted on her personal blog (mearadeschanel.blogspot.com) that she would be taking a break from SL. I guess it could extend to not checking her SL email as well, or writing SL stuff &amp; posting on SL blogs. I know she didn&#8217;t submit her other post to Radar either and didn&#8217;t publish the posts she received on either of her blogs (Ann Otoole ended up posting her own Mix &#8216;N Match post on her own blog because of this). Perhaps you could contact Wildstar Beaumont? I think he might need a host as Meara didn&#8217;t put up his post either.</p>
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		<title>Comment on For Frak&#8217;s Sake by Kai Ludwig</title>
		<link>http://stuartwarf.com/2008/11/for-fraks-sake/comment-page-1/#comment-743</link>
		<dc:creator>Kai Ludwig</dc:creator>
		<pubDate>Mon, 10 Nov 2008 19:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=351#comment-743</guid>
		<description>Agreed. But its is never to early to risk testing something new.

To give people an easy glimpse on OpenSimulator and let them test it without hassles we decided to create the TalentRaspel Sim-O-Box. If you are brave just take a look at http://www.talentraspel-mmokit.de/portal/index.php?id=55

Greetings from the real world,
Kai Ludwig
Director
TalentRaspel virtual worlds Ltd.
www.talentraspel.de</description>
		<content:encoded><![CDATA[<p>Agreed. But its is never to early to risk testing something new.</p>
<p>To give people an easy glimpse on OpenSimulator and let them test it without hassles we decided to create the TalentRaspel Sim-O-Box. If you are brave just take a look at <a href="http://www.talentraspel-mmokit.de/portal/index.php?id=55" rel="nofollow">http://www.talentraspel-mmokit.de/portal/index.php?id=55</a></p>
<p>Greetings from the real world,<br />
Kai Ludwig<br />
Director<br />
TalentRaspel virtual worlds Ltd.<br />
<a href="http://www.talentraspel.de" rel="nofollow">http://www.talentraspel.de</a></p>
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		<title>Comment on I have a child? by Jezabell</title>
		<link>http://stuartwarf.com/2008/09/i-have-a-child/comment-page-1/#comment-421</link>
		<dc:creator>Jezabell</dc:creator>
		<pubDate>Wed, 17 Sep 2008 13:40:33 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=332#comment-421</guid>
		<description>Can I have your recipe for racoon tamales?</description>
		<content:encoded><![CDATA[<p>Can I have your recipe for racoon tamales?</p>
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		<title>Comment on SLim Pickings by Dedric Mauriac</title>
		<link>http://stuartwarf.com/2008/09/slim-pickings/comment-page-1/#comment-339</link>
		<dc:creator>Dedric Mauriac</dc:creator>
		<pubDate>Wed, 03 Sep 2008 22:56:49 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=329#comment-339</guid>
		<description>I&#039;ll have it installed tonight after work and then we can chat. However, I can&#039;t install it at work (give you 1 guess). That is horrible that the first look client is required in order to run SLim. It kind kills the idea that SLim is a light-weight client when it depends on the viewer. I wonder if we can send pictures to each other, or if we will suffer the 10 L$ fee to exchange pics.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll have it installed tonight after work and then we can chat. However, I can&#8217;t install it at work (give you 1 guess). That is horrible that the first look client is required in order to run SLim. It kind kills the idea that SLim is a light-weight client when it depends on the viewer. I wonder if we can send pictures to each other, or if we will suffer the 10 L$ fee to exchange pics.</p>
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		<title>Comment on The Greenies Problem by NO ENTRY NO ENTRY NO ENTRY NO ENTRY &#171; Through my eyes..</title>
		<link>http://stuartwarf.com/2008/08/the-greenies-problem/comment-page-1/#comment-249</link>
		<dc:creator>NO ENTRY NO ENTRY NO ENTRY NO ENTRY &#171; Through my eyes..</dc:creator>
		<pubDate>Fri, 29 Aug 2008 02:42:56 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=315#comment-249</guid>
		<description>[...] of days, but the discussion seems to have sparked up, again. Stuart Warf talked about it on his blog today, and Chugabug Goodnight added her own thoughts on episode 36 of SL Under The [...]</description>
		<content:encoded><![CDATA[<p>[...] of days, but the discussion seems to have sparked up, again. Stuart Warf talked about it on his blog today, and Chugabug Goodnight added her own thoughts on episode 36 of SL Under The [...]</p>
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		<title>Comment on Whats your Second Life? by CeNedra Rivera</title>
		<link>http://stuartwarf.com/2008/08/whats-your-second-life/comment-page-1/#comment-248</link>
		<dc:creator>CeNedra Rivera</dc:creator>
		<pubDate>Thu, 28 Aug 2008 20:53:41 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=317#comment-248</guid>
		<description>My Second Life is all about socializing and having fun.  A big part of that is being a flirt, a tease, dating and now a relationship with a man.

To me that&#039;s really wacky, because I don&#039;t, won&#039;t and can&#039;t do those things in my other life</description>
		<content:encoded><![CDATA[<p>My Second Life is all about socializing and having fun.  A big part of that is being a flirt, a tease, dating and now a relationship with a man.</p>
<p>To me that&#8217;s really wacky, because I don&#8217;t, won&#8217;t and can&#8217;t do those things in my other life</p>
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		<title>Comment on Whats your Second Life? by Keeme</title>
		<link>http://stuartwarf.com/2008/08/whats-your-second-life/comment-page-1/#comment-247</link>
		<dc:creator>Keeme</dc:creator>
		<pubDate>Thu, 28 Aug 2008 20:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=317#comment-247</guid>
		<description>Its a healthy escape. At times a RL place to interact with the coolest group of people in the world. Except for the guy I met today that was asking me for money to buy avatars and &quot;accessories&quot;</description>
		<content:encoded><![CDATA[<p>Its a healthy escape. At times a RL place to interact with the coolest group of people in the world. Except for the guy I met today that was asking me for money to buy avatars and &#8220;accessories&#8221;</p>
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		<title>Comment on The Greenies Problem by Keeme</title>
		<link>http://stuartwarf.com/2008/08/the-greenies-problem/comment-page-1/#comment-246</link>
		<dc:creator>Keeme</dc:creator>
		<pubDate>Thu, 28 Aug 2008 20:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://stuartwarf.com/?p=315#comment-246</guid>
		<description>Well here is my response to it

&quot;HELL NO I WON&#039;T GO&quot;

Stick that in your pipe and smoke it Greenies</description>
		<content:encoded><![CDATA[<p>Well here is my response to it</p>
<p>&#8220;HELL NO I WON&#8217;T GO&#8221;</p>
<p>Stick that in your pipe and smoke it Greenies</p>
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