SpaceNavigator Arrives!

July 24, 2008 · Filed Under Blogs · 1 Comment 

OK, Yesterday I ordered a SpaceNavigator from Dabs.com. I decided to choose the cheapest delivery option for the delivery. This morning I wake up and find that a box had arrived for me. So here is some unboxing photos :)

Space Navigator 1

Space Navigator 2

Space Navigator 3

Space Navigator 4

So far I have been amazed with this little mouse wonder. Why did it take me so long to order one of these? Seriously it is a great toy to have and the best part is that it really intuitive to use. I’ll continue playing with it and give it an early review on tomorrows Podmafia Podcast.

Not long now…

July 22, 2008 · Filed Under Blogs · 1 Comment 

… I hope …

In case you aren’t aware, for about 10 weeks my main machine which could handle Windlight well went out of action. At first we thought it was the Motherboard that was bricked so we sent it off with the warranty and then found out that it was not the case. So then we discovered it was really the graphics card that was to blame for the problems. Assuming that everything else is fine I should have the machine back very soon and enjoying Second Life like I should have. It’s annoyed me to no end because I wanted to fully experience things like SL5B and the Relay for Life.

So while I was in the downtime I managed to get my old computer up and running again. During the downtime some things went wrong with the machine. But it gave me a chance to experience Second Life from the older hardwares perspective. It intrested me because I always hear people with low end machines complaining that their machines are unbearably slow and get 1fps. It makes me think, what exactly are they putting the Settings at with the viewer. Case and Point this screen capture of my settings, hardware and frames per second.

Backup Machine Specs

This machine right here is about 4 or 5 years old now. Yet I seem to be getting 17fps on this low hardware. The only problems I get sometimes is that the machine will hang for a few seconds. But that is down to the machine having 512 MB of memory. Now I understand that some people having laptops and they really do suck for Second Life if they are cheap laptops but the fact is if you buy one of those cheap laptops you are shooting yourself in the foot for any 3D application. I know because I got one for the laptop and yes it sucks big time. I wonder what other people with older hardware get when they are on Second Life. If you read this blog let me know in the comments.

Microsoft + OpenSim?

July 22, 2008 · Filed Under Blogs · 1 Comment 

OK, so I heard something about Microsoft and OpenSim over the weekend but I didn’t really look into it. Then I saw Radar blogged something about it and since he’s a Mac user and it mentions Microsoft I decided to take a look at it and learn about this whole Microsoft thing.

Apparently Microsoft (And I quote from Mixed Realities) say:

Zain Naboulsi, a “developer/evangelist” at Microsoft looking closely at OpenSim, told the Reuters bureau in Second Life that the company seeks to integrate at least three of its free services into the evolving open source package:

  • coding tool C Sharp Express;
  • SQL server express, Microsoft’s database platform to handle OpenSim’s inventory calls;
  • Windows Live ID, a identity-management tool.

OK, So C Sharp Express coding for Open Sim…good I guess
SQL Server Express for Open Sim Inventory calls…good I guess
Windows Live ID management….nope not good.

Why do I think Windows Live ID for Open Sim isn’t the greatest idea for Identity Management? Because it isn’t something I would want. I would much rather prefer something like Open ID. Maybe I am wrong on this opinion but because Open Sim is open, I’d rather it use something like Open ID for the interoperability between servers.

Am I wrong in thinking this? Is Windows Live ID all that bad?

If I am wrong then it may go back to the days when I used to use the .net passport system which I hated but had to use and it drove me nuts.

Moving On…

July 18, 2008 · Filed Under Blogs · 1 Comment 

So. Maybe you have heard or maybe you haven’t.

But I am going to be leaving Nowhereville. Why?

Well. I figured that I would leave to make way for a change to Nowhereville. Theres some prime candidates who want to move in and it makes sense that I should leave to make way for change. I have always been a big believer of change and the good it can do but having looked back at Nowhereville I just don’t think it has changed all that much. The major changes to the island were mostly on my parcel(s), Gomem’s parcel, When the Newggenheim came in and when Caleb changed things around. But now it probably needs a major change and I believe that may be around the corner, and it’s gotta be good…right?

But what about you, Stuart?

Well. I am moving to Podcast Island. Why?

To be honest not a lot happens there. It needs to be injected with new life and events to make it seem more active. The main event that happens each month is of course the Podcaster Meetups. But with SLPN moving in there will be more events garunteed with the live podcasts we are starting to do more and more at SLPN.

SL on Xbox?

July 5, 2008 · Filed Under Blogs · 1 Comment 

Earlier this week I came across this blog entry by Dusan Writer which talks about a placeholder found on the official Second Life website at the URL - http://search.secondlife.com/.

placeholder page for XBOX, PS3, and iPhone versions of client when they launch next real soon now

However if you visit the site now it says

placeholder for search

So, what’s the deal? Well here’s what I think what happened

  1. LL is working on an XBOX 360, PS3 and iPhone version of Second Life and someone in the departments placed the wrong placeholder at the URL instead of a placeholder for an offline search engine for Second Life
  2. A PR Stunt
  3. An employee who was bored and decided to have some fun without realising that it would be noticed

However if LL is working on a client for the Xbox, PS3 and iPhone then I will be happy for two reasons. I Have an Xbox AND an iPod touch. For those who don’t know the iPhone/iPod touch has the same operating system and hardware (minus the phone, camera and soon to be GPS) meaning it would work on the iPod as well.

On the Xbox and PS3 you can talk via a microphone or keyboard (at least on the 360 you can). Also the whole Flycam features that are coming soon could in theory work well with Second Life. Not to mention that they are dedicated systems for gaming making Second Life be smooth and free of system lag (sim lag will probably still occur).

Although this may never happen I think it would be awesome if it did. Here’s to hoping that the almighty lindens are working on it :)

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